package com.TetrisII.model;

import com.TetrisII.entities.Shape;
/**
 * 基本方块之一
 * @author Administrator
 *
 */
public class S_Shape extends Shape {
	private int[][] sShape = new int[][] { { 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, },
			{ 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 }, { 0, 0, 0, 0, 0, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0, },
			{ 1, 0, 0, 0, 1, 1, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0 } };

	public S_Shape() {
		setShapes(sShape);
	}
}
